E-sports Industry: The World Is Speed, We Need To Catch Up With


In the hot summer, “electronic competition” has become one of the most popular keywords in Shanghai. Firstly, the 2009 Global Competition Conference was held, and then the 2019 DOTA2 International Invitational Competition was held. More and more international competitions and conferences were landed. The idea of Shanghai striving to build a “global competitive capital” in three to five years is in rapid prototyping. If China’s electronic competition industry can catch this express train, it will usher in a great opportunity for vigorous development.

Competition has been included in the “13th Five-Year Plan” for the development of cultural industry, which has released a positive signal for industrial development. At the same time, Shanghai has issued a number of policies to support the competitive industry. Not long ago, Pudong, Shanghai announced that the successful listing of competitive companies on the motherboard and Kechuang board would be supported by no more than 5 million yuan; top clubs, live broadcasters, and event operators would settle in Pudong and be supported by no more than 2 million yuan. Policy support, so that urban development and industrial development complement each other, for China’s competitive industry has brought precious opportunities.

While full of opportunities, China’s e-sports industry is also facing many challenges. How to organize more professional and amateur events to enhance the level and attractiveness of the event, continue to build the brand of the event, and build a unique culture of the event will be an important development direction of China’s e-sports industry. It is hoped that China’s competitors will seize this rare historical opportunity to promote the healthy and rapid development of China’s competitive industry.

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